Looks similar to the PS1 (this rip is missing the first row and all the kanji beneath:
I can confirm the menus are cool with ASCII, though there's text everywhere. Each executable file's .data section has yet more text.
As an update, I finally picked this back up. After a lot of reverse...
Hi! So I'm brand-new to this scene, but last summer I spent a couple months as a first attempt at reverse engineering the PSX version (more nostalgia for me, and I have a lot more MIPS experience). Nice work on the variable-width font - I'm stumped at how you did that, outside of rewriting the...
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