Overall there will be 6 stages and I will explain each stage when time is given. Just for now you will encounter a space port, an water filled cave, a mine facility, a hyper space zone, an atomicly radiated den and last but not least the hideout of the terror itself.
Additional videos of DUX to follow when more stages are ready.
The Development Team So Far
Quickman - Project Coordinator
TheSonicRetard - Graphic Engine developer (based on his NeedleMouse Engine)
Jman2050 / The Taxman - lead game engine programmer.
Tweaker (the creator of Sonic Megamix)
BlazeHedgehog, Cinossu, and many others - Developed remixed soundtrack
Vincent & Blue Streak - Sprite Artists
Goals of the Project
As stated in their Project Summary post:
“The purpose of the S2HD project is to remaster Sega’s classic Sonic the Hedgehog 2 in high definition graphics, whilst at the same time precisely preserving the original gameplay. New features that were not present in the original will also be made available. The S2HD project is always searching for new talent to aid us in our endeavour to resurrect and improve a timeless gaming classic. All of those significantly involved with the S2HD project readily understand that the birth of this venture was entirely due to enthusiastic individuals showcasing their artistic talents in the Sonic community. Collaboration rather than competition and encouragement as opposed to derision are therefore our most central philosophies.
This is a collection of best Total Coversions, Megawads, and Various levels for use on NXDOOM for the Sega Dreamcast. I spent the last several weeks, researching and collecting the best quality mods, megawads, levels for Doom 2 and Ultimate Doom. It was a lot of work collecting and testing all of these mods, but the true work went to the people who made them and those who made it possible to play Doom on dreamcast.
The game is being developed by a member of the famous NG:DEV.TEAM, the authors of Last Hope for DC & NEOGEO. The game will use this time the Dreamcast power with High res and 60 fps. You can follow up DUX progress on Hucast.net's blog :
It'll be available for the Wii, PS3, PS2, and Xbox360.
Quote from the press release:
Quote:
Having been broken apart by the evil Dr. Eggman, it’s up to Sonic to put the pieces of the world back together again by retrieving the power of the chaos emeralds! In doing so, Sonic will find himself in a race against time and faced with an unusual situation that will challenge him in ways never before seen. Both day and night play different, yet important, roles in Sonic’s newest quest… as the sun sets, a new adventure awakens. By completing a wide variety of action-packed stages, spanning the seven broken continents of the world, gamers will need to unleash Sonic’s amazing abilities to save the world, and himself!
Players will have an opportunity to engage in ways never before done with the Sonic franchise, so in addition to running at high speeds, which will be highlighted in four new speed mechanics, combat fighting now becomes possible. New combat, movement, functional abilities and platforming will be introduced to offer increased depth and variety.
Sonic Unleashed will offer a re-defined experience for fans and newcomers of the franchise alike by combing picturesque & detailed scenery, an expansive world with multiple paths to choose from and dynamic viewpoints for an immersive and renewed gaming atmosphere. Along with seamless 3D to classic 2D camera transitions, the game is built on a powerful, new proprietary “Hedgehog Engine,” which introduces impressive lighting abilities and new technology tailor made for Sonic’s new speed capabilities. Under development for approximately three years, the Hedgehog Engine will help to produce a visually rich next generation look and feel with elements of classic Sonic gameplay components.